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Experience

When settings.store-experience is true, RexGraves stores a percent of the player’s total XP (levels + progress), not vanilla’s death-drop XP (which is capped at 100).

settings:
store-experience: true
experience-percent: 100
  • On death, the configured percent is stored in the grave
  • Vanilla XP orbs from that death are cleared
  • The player does not keep their level (keepLevel is false)
  • Looting the grave restores the stored XP

If another plugin keeps the player’s level on death, RexGraves does not take XP into the grave.

With experience-percent below 100, only that percent goes into the grave. The rest is not kept and does not drop as orbs. Default is 100.

Players see created-xp when a grave holds XP and looted-xp when XP is restored.